You will encounter puzzles that confound even the wisest of the old sages. I did the size puzzle but didn't get the rune, anything I can do? Although not open world, the game takes place in the vast land of Mystralia, which feels quite Zelda-inspired. Reward: Purple Soulbead, Follow the road in the Rise to the north until Zia reaches the rock prominence and go east (west is the Dark Tower). Updated Oct 3, 2022. To move here you need stone road(stone crio+move), after reaching main area, on opposite side of lava lake is seal puzzle with purple soulbead reward. It will lead to a Celestial Puzzle Door. Follow him again to his campsite on the west end of the rise. Greyleaf Reward: 75 Green Soulbeads First thing you see when entering is gang of goblins harassing traveler, time to show ppl you are friendly mage and help her out. Go up north from where he is sitting. Central area 79 COGconnected While the magic system that is the core of. Here you are greeted by friendly goblin who tells swamp has problems with wood wretch, but before facing it you must light up three brazers ahead of road (remember to hit pile of bones skeletons leave behind to kill them, else they regenerate. Go back to the market place south to the water. Due to potential programming changes, the minimum system requirements for Mages of Mystralia (PC) - Steam Key - GLOBAL may change over time. Use that light to open a door. on Actus dublicate increases spell ball count from 3 to 5. on Detonate makes detonation area larger. First thing you see when entering is gang of goblins harrasing traveller, time to show ppl you are friendly mage and help her out. On north side you find purple soulbead, to reach it trigger switch of moving platform by going left on crossroad here and shooting from there, then go right to step on said platform(watchout for giant slime guarding). Cast spell tied to trigger when triggers condition is met. . when tied to imemdi, makes detonation on hit. hit it with detonation and create road for teleport to combat challenge (reward: [expire]-rune). Bring the pitchfork back to the farmer. Follow the road you'll find the last statue. If you have any unplanted bulbs, visit the garden and plant them to expans manapotion stash. Attach the rune to the fireball movement and stand on the switch beneath the closed stone monument. Puzzle in Greyleaf. Completing puzzle opens path ro [Detonation] rune, Yup, this is one that makes spells explosive!, Sadly it only fits into immedi type spells but you will soon receive necessary rune to add it into actus as well. equip ego with homing+inverse (attach inverse to homing) light up torch and push barrel into fire with ego. Beneath it is a treasure chest that holds the Right Rune. T&C's apply. Reward: Purple Soulbead, When Greyleaf is attacked the church burned down and you are able to go inside and through the puzzle platform. Needed speels to complete it: Duplicate, Multiple Fireball. First you meet final boss in mini skirmish, blast him up. Reward: Homing Rune, The celestial door above the platform where the big Sky Shard from the Lizard lies (reachable after defeating the Ice Lizard). New thing here is opening of mage trials, a combat challenge where one fights trough 12 waves of monsters (with reward for each 4th wave defeated), at this point runearsenal is bit small and it might be difficult to beat it. Use Ice Bridge and Fireball to complete this. (Only one can be carried at once.) (They are glowing when it is right.) You may notice explosive barrels here, fight is easy if you herd charging beetle into barrels:) (other vice these are 2nd toughest normal mobs within game, explosions are good way to deal with them). Talk to him and he will leave to help Rachel fix the carriage. Reward: Purple Soulbead. After 3rd slamm move in and start hiting tail with hammer Destroy the rock on the left side to make a rock bridge and enter Shifty's destroyed house to calm him down. Follow the road that opened up to the chest. You will face down giant, powerful creatures and navigate treacherous terrain. After Greyleaf is burned down talk to the beggar again. First spell you receive is called [Immedi], for now this spell is your only air type spell and its melee attack (immedi spells are melee type), use this spell to clear blockade on path and then cast it to switch (star shaped item on pole) ,next comes combat introduction (immedi is one of two offensive type spells you receive). There are two torches. After defeating the bug-like creature advance left from the puzzle. Defeat them and take all the stolen bread back to the backer. In this guide, well cover the different types of puzzles and explain how to find the solutions. Path to north clears out and you can get back to Greyhaven through here. With these done, head to east, at end of road you will find [Gaea wand] which makes earth based spells hurt more. 15 Best Games With Wizards And Mages. Noted the four torches at area? All rights reserved. If I'm thinking of the right puzzle, I just went and used a Rain-Move Actus spell that had an impact trigger into an Detonate Immedi spell so that I could just shoot over the wall . just kill little goblins outta way, hit explosive barrel while Larde is near it or get larde to hit or charge onto it, this stuns boss for little while allowing you to hit him. With the ACTUS spell Zia can lit up the explosive barrels behind the fireplace and destroy the wall. Follow them and get the pitchfork back. You need a Whirlwind spell with Left Rune to solve the riddle. thanks @donastree for tipping this: creo+fire+move for cheezy way, real way: perioditic rune on basic actus casting fireball actus like a turret, hit switch, place dublicate on northern pressure plate , run back and hit switch, now place clone to pressure plate front of stairs, run fast to pressure plate top of stairs, run fast to place new clone to northern pressure plate and run to chest. After saving Rachel and passing the bridge, there is a road up a small hill on the left side. Enter and defeat all monsters inside. Use Duplicate Self on the right switch to open the door. Inside it is a puzzle. In city few tasks to do include pick quest from man south from city entrance, next task is to talk to beggar at market square, he wants fresh bread from norhtern stall. Rewards: Purple Soulbead, Archmage's Robe, Proximity Rune List of steam achievements that does not (necessarily) auto complete during story. Reward: Purple Soulbead. Reward: Purple Soulbead, Follow the road north from the Graveyard above Mystralia Castle to the east. Next spell on list is [Actus] (usable as ranged type, but for now its just glowing orb front of you) offensive spell that comes as fire type on default, use this to light torch near the door. Reward: Ether Rune, Proceeding through the mineshaft on top of Greyleaf (while Greyleaf is burning down, available after helping all the citizens escape) you'll pass by a Celestial Door Puzzle. Now head back to market square. 5-He shoots platform crossing beam, just stay at side to avoid it. When Greyleaf is attacked by Mystralia Castle some inhabitants were able to escape. Underneath is a puzzle portal, use it. When you are ready to continue, head to bath thats blocked with brambles, follow road and drop down from broken bridge. When done, get on moving platform again and be ready to quickly get on another moving platform behind windwall. Destroy the explosive barrel to the right and the entrance to the Old Mines will open. you need [left][right] and [at once] runes, create three spells: one goes straigh, one to left and last to right, in conjuction with at once runes. On center lake here is 4 switches, hitting em closes road to some switches and opens road to others, goal is to get all 4 switches turned on. Descriptions are work in progress. There is the lifted crystal from before. Reward: Random Rune, On the way to Greayleaf after Zia passes the bridge and turns to the south (south of Forest Glade Puzzle), she can pass through the water with the Ice Bridge Spell. Now it is possible to open it with the Shard. Proceed east in direction of Mystralia Castle. After combat is over, hit explosive barrel to open up path to next rotch switch needed to open path trough windy device. Alternative use for now is add it into actus: instead of single ball it creates triple ball with dublicate on it. Cross the bridge from the highlands in direction of the Sunken Quarry. Solution: First task is to move left trough light locked door and break the boulder here to release lightbeam to end of tunnel. Reward: Inverse Rune, Above the Entrance to the Tomb of the Mage Kings, there is a big statue. Amountof flowers in garden represents how many bulbsyou may carry at once (for now you only have capacity for one), every time you use one bulb in combat you can come back ot haven to restock bulbsat cost of 20 soulbeads a piece. Go trough mine and meet first of four sages, hes willing to teach you air affinity. Solve it. After all braziers are lit, return to goblin at swamp entrance and receive key. Go to the Woodchoppers Den and Help Carbone and Chester who are cowering in fear. Sunken quarry Now you just need to kill a goblin that is riding on a boar to get the Boar Meat (appearing after clearing the Tomb of the Mage Kings). Below are the minimum and recommended system specifications for Mages of Mystralia (PC) - Steam Key - GLOBAL. 200 spins credited instantly upon qualifying Deposit on pre-selected game(s). Goal is to move cart to other end of rails. He tells her that he is punished because he lost his badge. there is no steam achievement for completing seal puzzles in fight without fail, its just little trick from me to get you complete fight at perfect score;D, equip ice road, dash and fireball(with homing) start by torch on otherside of building, and quickly dash back to other two. Solve it. With key in you hands, lets move to next chamber. Reward: Purple Soulbead, Follow the road even further up north and enter a part of the Mystrals Woods. (Now also is good time to step into teleporter to combat challenge, reward:[push] rune) When ready, shoot chains to east, pick key and exit. He asks her to bring flowers the travelling merchant Anna.After returning to the Rise ruins after defeating the Ghost Queen on the northeast side you'll find a grave. Go right to the entrance of the sewers and pass through them. Next step is to head down and unlock door. Use Duplicate Fireball with bounce to light them. Go to the farmer in the highlands and talk to him. when attached before move: spell launches from right side. Puzzle, Adventure Ktulhu Solutions Sometimes You Dec 11, 2018: Apr 3, 2018 . Next with dublicate we can clear south side, place dublicate on pressure plate to side you wish to enter, mind them clockwise rotating beam (which also destroys dublicate when it hits it). La Mure, distrito de Grenoble, Isre, Regin de Auvernia-Rdano-Alpes, Francia. These monsters will walk slowly towards you grab you if they touch you and are immune to dmg if you look at them, key is to use two explosive barrels in gages, operates by switch on middle, alternatively you can use actus without runes to have "landmine" on their route. Reward: Purple Soulbead, While advancing through the Sky Temple Zia comes across an arena with a strange mechanism (where the Master Rune is). So, time to test out new spell: Noticed how camera showed explosive barrel on other side of crack?, use fireball to shoot it to get yourself bridge:) (remember also shoot barrel at boss arena, this reveals back exit of old mines, not much to do here now expect pick racthels first bag. When she tries to pick it up goblins take it and go into the tent. Go over the bridge, which is activated with a switch, and reach the goblin hideout. 3rd of rachels bags is hidden after bridge at right hand side. Reward: Rod of the Berserker, Just place all three circles in a row, so that the arrows are directed to each other. Use the indicated client to activate key and download and play your game. Use it to get out of the room. Following the road west of that platform (not through the door) is a Teleportation Platform which leads to a monster room. (Watch out the hogrider here.) Bring the Farmer's Pitchfork back to Xavier in front of the main entrance of Greyleaf. When you arrive to area, you may note man standing near signpost, if you have 300 soulbeads now do follow him and light up his campfire, as reward you can buy new wand (igni wand, increases dmg of fire spells, very useful for sky temple infact) for 300 soulbeads, I would suggest grind this soulbead amount now and pick new wand, since road will be blocked bit later temporary preventing access to this vendor (though you can return to get wand before next boss fight). There is a door with a Celestial Puzzle to be solved. About Mages of Mystralia In the kingdom of Mystralia, it takes more brains than brawn to succeed. As you mobe forward, shoot down green pillar to create route for seal puzzle (reward:purple soulbead). Continue repeating : light torches->hit boss withbeam->damage it till boss dies. To move forward shoot torch here with arctus and wind stops momentary blowing. you need [time] and [left] runes for this, equip wind creo with move+time+left, equip actus with move+ teleport and dublicate+size; or cheesier tactic: fire creo with rain and teleport, then just apply two or three rains to cover torches, In theory all you need is [move] rune (ice road, dash) but its much easier challenge if you wait until you have stuff like [teleport] or at least [expire], Actus with move, dublicate and bounce, clones to back plates, shoot from middle and move out so fireball bounces to middle flame, Like on normal mode, but with one extra brazier, for this you need third spell in chain, one that shoots to you side so it hits central brazier while you shoot either left curving+ inverse right, or right curving + inverse left, Like normal version but you need at once in addition; as you need get two windmills to rotate; but cheesier way is to get only northern one rotate and quickly run where its half is supposed to rise. Gossip Queen, Have a conversation. Bring it back to the beggar. Reward: Negation Scepter, When passing the highlands go north near the sea. Happily there is explosive barrels near it and all you need to do is hit em to make end explode. When you arrive to area, you may note man standing near signpost, if you have 300 soulbeads now do follow him and light up his campfire, as reward you can buy new wand (igni wand, increases dmg of fire spells, very useful for sky temple infact) for 300 soulbeads, I would suggest grind this soulbead amount now and pick new wand, since road will be blocked bit later temporary preventing access to this vendor (though you can return to get wand before next boss fight). Right to the fireplace, there is the first bag. 5 Max Bet using Bonus. 300 Spins credited instantly upon qualifying deposit on pre-selected game(s). Tactic: Just kill little goblins outta way, hit explosive barrel while Larde is near it or get larde to hit or charge onto it, this stuns boss for little while allowing you to hit him. For next part you receive [Ego], self oriented spell. Complete the puzzle inside. Ghost Buster, Complete the quests, Silver. when you arrive, there is smallish spell puzzle waitng, very easy just equip arctus with move spell and light torches within time limit. It is time to get back to Haven, but first you may want to cross troll lake with ice road, break blockade here with hammer and go pick up magic lily bulb at end of tunnel. Entry to Old Mines entrance from Mystral Woods: Move along path till you reach door and ligh emiting pillar, goal is to get light hit door and to get this done we need mirror (ego with water element). 40x Wagering Req. Also for next area create stone road: earth creo+move (like ice road, this is path to cross liquid, in this case lava). There are only 3 things to do. Haven (revisited) phase 2 (starts when Irina reaches 50% hp): While avoiding the hands, place dublicates on pressure plates to create road for new goblin statue holding purple light. Soundtrack. When Zia follows him back to the carriage Rachel and Vitas will have cleared the road to the north. In the later game Zia gets a sky shard which can be used to open up that door and get the chest behind it. Noticed green big pillar ith red outline as you cross it? Next up is bossbattle, equip yourself with hammer, fireball and shield for this one. In this way, you can find the mages of Mystralia puzzle solutions that will keep you focused and on track for the endgame. SimaPum 8 . 'Reward: Purple Soulbead, After the first Keydoor turn down where the statue is rotating. To move forward shoot torch here with arctus and wind stops momentary blowing. 5 Max Bet using Bonus. He will repair the bridge after he hears that Zia defeated the Wooden Wretch. There is bad news to see soldiers are leaving to hunt mages. So, as you enter there is really bad news now, soldiers of Highlands are burning Greyleaf down. There is a puzzle platform on the left side. For the spell like "The Storm", you forgot to put which type of spell it is : Actus, Creo, Ego ? If youre looking for the Mages of Mystralia puzzle solutions, theres a walkthrough video thatll give you all the answers you need to solve the games most difficult challenges. Clear area from mobs and check locations for all four torches. Reward: Mastery Rune, Through the Sky Temple on the South road, Zia walks by a detonation rock door with three detonation barrels behind them. Get back to market square and now head south, if you head trough water on iceroad to south west corner of water area, you will find chest with 50 soulbeads in it. : Real route is on south side, cut chain here and follow stony road that appears. Behind it is a switch. Once done head through newly opened door and pick [Dulicate] -rune. This allows to open door to purple soulbead down here. Reward: Purple Soulbead, Entering Grealeaf from the north side (after passing the Mystral Woods) go South. Beside that its time to prepaire for next boss, you need: stone road and actus with good dmg (I suggest dublicate+mastery+homing+impact:hammer with earth element). From the arena go south. Mages of Mystralia 11 . With these done, head to east, at end of road you will find [Gaea wand] which makes earth based spells hurt more. Buy it if you can. Reward: Purple Soulbead, Exploring the Old Mines after the first key door go east over the first fallen crystal bridge. Light all 4 torches to let the chest appear. Only story objective now is to go to top of hill and meet mages of mystralia. Entry to old mines entrance from mystral woods: To move here you need stone road(stone crio+move), after reaching main area, on opposite side of lava lake is seal puzzle with purple soulbead reward. As with most puzzles in Mages of Mystralia, there are only a few solutions, so youll never get stuck! When using it the crystal is taken up above to Mystrala Woods. Max Bonus 100. On south side is teleport to spell challenge, but you cannot complete this without [time] -rune. (100) 890. In English, a fireplace is a large stone structure incorporating a mantel and a hearth and notably a chimney. Get back trough mine, our next destination: Sunkenquarry (entry is in highlands, bottom road going north from greyleafs side entrance. And pick [ Dulicate ] -rune the mages of mystralia puzzle solutions is hit em to make end explode right hand side here! Path trough windy device speels to complete it: Duplicate, Multiple fireball: (. 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