", Road Cycling, Scale Modeling, RC Tank, Military History. And its mo different than tiger 2 players shaking their turret to get a bounce. Only if you let him, if you did the smart thing you will set the rules of engagement and battleground long before they even considered such a thing. He will command the rules of engagement and the battleground not you. A dreaded sight for aircraft and ground vehicles alike, the F-4F Phantom II provides a strong air superiority fighter and supremely potent ground attacker to German pilots. The likes of P-47s and Fireflies can make multiple distinct strikes against armor before working to secure the skies of the battlefield. There are things the T series better and the game tends to play to those advantages mord than to the tiger 2s but the differences between the two aren't much trust me on that one. The personal well being of the person who capped it means little to the team if they have succeeded--that part of their reason for being is fulfilled by then. I tested you 50 cal theory and it can be done but it takes so many rounds and reloads its not an arguing point at all. Or this amazing times when you play the tractor simulator trying to get you slow vehicle to this surprising spot which takes you forever, and hoping that noone shoots or bombs you on the way there. For the record, I am always sporting a tank only line-up in ground battles, I just hate planes and helis in ground battles. The Tiger IIs' cannons do not bounce like M18s on trampolines, no matter how much people pretend that they do. An uptier will barely affect the performance of an M18. From mud, through blood, to the green fields beyond. And T topically blow up now if you go through the turret. Most guns can penetrate it from the front. And here comes the issue with uptiers. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. And the T30 which has a 30 second reload on a 200mm round penetration is sad to say the least and in my opinion off that its worthy if 6.3 due to that fact but thats a different discussion. Germany has a poor tree layout that enables progression at unusual rates that hurts its players and deprives them of experience unless they actively (and wisely) choose to go the slower route. However it does not. Then you have very bad chances to win as USA, since you won't be able to flank them. And yes theoretically the bigger and slower tank could try the same tactic, just that it would take him much longer to react, he would be easiert to spot and aim at, and you would give the enemy more time to shoot at you when you cross open terrain. It's not a perfect strategy as it weakens the cheeks, but I've had a lot of smart american players turn their turret at the last second for an easy bounce. Really? Nah, Freeaboos bash on Germany when its day in Murica and Wheraboos say Deutschland suffers when its day in Yurop (although the Wheraboos are mostly on the Forums and not on Reddit so you don't see Wheraboo posts often) . In this video, I and a couple of friends play one of the best lineups in the game.#warthunder #germany #friends So in short up until br 6.7 theres nothing much. If it would be all open flatlandlike it was like in the battle for Prokhorovka, how much fun would it be if your whole team always faced circumstances where your mobility perks were objectively neglected, especially the aspect where you have to always emerge in to the open for capturing points - the most usual way of winning a battle? Just an endemic lack of knowledge of what assets are available to the Germans, 20112022 Gaijin Games Kft. How is this true for any vehicles? I'm also fine with the T30 at 6.7 since it has such a long reload, but the T34 really ought to be 7.0 just because of how ridiculous it is against 5.7s in a downtier. Only salt and betrayal.Thanks for watching!Subscribe for decent content next time (hopefully). But it will go as well as it would if American tanks went up to 6.7. "situational" any map with a rock, wall, or building allows you to take advantage of the stabilizer. The complaint is one thats pretty common for all nations--uptiers. This is still a pretty hard shot to hit as there are still trolly double thick parts and the breech often absorbs 88s without them having time to fuse, resulting in no crew deaths). Germany has access to the P-47 the same way the US has access to the 109 and 190. Lets assume competent players who don't gamble. If you spot him first and don't manage to kill him with the first spot you are dead even if he can't pen you from the front. Same procedure as with Panthers. And since most Panther drivers know that, they usually just camp. 20112022 Gaijin Games Kft. An Panther however loses his main advantage of better armor. I lately used my FW190 D13 with one 500kg bomb as Fighter/Ground Attacker. My general thoughts on what causes Germany to suffer: The Germans' main undoing are their teams--there's no doubt about it. Most matches against germany is like this, constant spam of Me 262's, arados, Do 335's, He 219's. So many BS planes capable of taking out 5-10 tanks before running out of ammo (but you know, US CAS is soo OP) Worst thing about it, allies can't do shit back. The most obvious example of this is that a player can jump directly from the Panzer IIIs at 3.0 to the Tiger H1 at 5.3. its guncan flank you with a shell from across the map, Same as the above, never send a tank to do a shell's work. The turret is 200mm thick unless you shoot the edges. You can flank it and still fail to pen with many of the guns at this BR. I think that is what contributes in combination with what you mentioned for the low WR of Germans at the 5.7-6.7 BR range. I haven't used mine for like 3 months. Thus then other nations get the impression that Germany is both OP, but still their players while about wanting better tanks. FRENCH AVIATION TREE IS A JOKE! The Challenger 2 is the third vehicle of this name, the first being the A30 Challenger, a World War II design using the Cromwell tank chassis with a 17-pounder gun. How do you bounce on a flat piece of armour? 20112022 Gaijin Games Kft. It's strengths clearly outweighs it's burdens when the game is based around city/village structures. Well you know what they say, the turtle always wins. That is impossible, you need somewhat of a team. If you pen hull, his gun is still operational and he just shoots you. And we can't skip over the SPAAs either when discussing counters against CAS. War Thunder > General Discussions > Topic Details dungeon eagle, gungeon ant Apr 15, 2021 @ 4:26pm germany suffers panther at 5.7 (it should be higher) Last edited by dungeon eagle, gungeon ant ; Apr 15, 2021 @ 4:52pm The author of this topic has marked a post as the answer to their question. I myself often wonder why German players don't just take out their CAS when playing against 5.7-7.7 brits for example, since most of the brit tanks at that level can be easily penned even by .50 cal weapons from the air. What do you expect? Next is allied CAS which gets thrown out as another massive problem Germany faces, but it really shouldn't be since Germany has objectively the best CAS in the game all the way up to 8.0. Bad gun handling in the -5 degrees gun depression, only 24 deg/sec aced vs 40 degree/sec aced for most western MBTs, 7.1s reload, slower than 120mm which is 6.36 or 6 seconds. You have the turret, lfp, and anywhere on the hull as long as you don't hit the tracks. AMX-13 GETS UPTIERED 6.7? When you have 2 identical vehicles performing differently by a noticeable margin with the only variable being the people who play them, it really makes you wonder. But how often do you see good teamplay in randombattles? Germany suffers (and others too), balance, br, tanks, jets, etc. 1. It's scary and you die whichever you run into. As if the game and the race to the capture point ends the moment they get to it and then it just sits there waiting for the Panther to roll in. As for the Panthers' turret traverse, except for the D variant, all are quite well suited for engagement at medium to long ranges. Or if the hull is exposed, anywhere of the hull. It depends; the objectives can be just as deadly for lightweights too. Meanwhile, what is expected of the high skill T__ player? It is really frustrating when we can't have any machine guns on top of the panzers period. As if the game and the race to the capture point ends the moment they get to it and then it just sits there waiting for the Panther to roll in. By and large, Germanys main strength is firepower with armor being the secondary asset. Especially for such high brs. That vehicle is more treating. Especially when you get uptiered to 7.7. The Panther A apcr can go through a turret of a T series at 400 meters if I'm correct. Eh, the significance of this is overstated. I am a german main (I know what a suprise) but since the Maus and E100 were captured you could give at least the Maus to other nations too I think. Yes, with an M18 I am also eaily killed from the front due to lack of armor. Yes, but just pointing out that "Japanese bias" has been used before. Mobility: The complaint: One of the most common complaints that is leveled against the nation of Germany is a perceived lack of mobility. Is a panther really a good vehicle for flanking? Is this what we might expect at some point? Julius, a doctor supplement for ed friend of Horace, who is there a generic viagra or cialis accompanied Claudius Nero in his military expeditions. Most German fighters can either take a 500kg bomb or a 250kg bomb. Again as stated before in other threads it is an option it is not viable in most instances as you typically just die. I haven't had a single game with Germany either on the same or enemy team without there being a single puma. Maus at 7.0? Absolutely you're right on that point, but let's turn the tables here for some perspective. Walter Dorn. Canon CAS is quite strong if left unchecked. Russians are a mixed bag but to Kill an IS6 or IS3 is usually a combination of skill and luck as they are mostly immune to the long 88. Apds isn't guaranteed damage actually put rounds through things and have done no damage on many occasions. Easier to spot in open terrain and gives you enough time for an aimed shot? And their armor won't save them. He usually has like 5 different options. Last thing is that Centurions have a lower top speed than king tigers but have much better acceleration and reactionary mobility, and the ability to fire on the move means they have overall greater effective mobility on the battlefield. I have never had the tracks heat not go through the tracks so not sure where you get that I've sank so many games into T series and not once has that happened. Are there plans to finally separate ww2 (and pre-ww2) vehicles from post ww2 (like vehicles made during the cold war and after) in battles? Getting ahead is stupidly hard. FRENCH ATGMS ARE NON-EXISTENT. 20112022 Gaijin Games Kft. Even then you aren't going to see UK tanks in 100% of your matches. Those things are a really easy kill as long as you see them first. Theres was no reason to add them for almost every US tanks in War Thunder. In that experience, I have found that. He can cap first and when wait till in an ambush till you start to decap. I agree that between 8.7 and 9.7 Soviets have overall bad mobility, but i strongly disagree that T80B, T80U and BMP3 have bad mobility. The allegation is that because the Germans Tigers and Panthers cannot keep pace with the Americans M18s, the Russians T-34-85s and other like vehicles that the Germans simply cannot compete with these vehicles or the teams that use them. This has been an universal issue for all the nations since they have switched to the formula instead of historical documents, a reasoning which I can somewhat understand. Are there plans to finally separate ww2 (and pre-ww2) vehicles from post ww2 (like vehicles made. Ammo rack closest in the hull so you'd just one bang it. Also we know the stories about the feared King Tigerpacks who slowly roam the map and suddenly appear in your rear. 2. The whole point of M18s are to use it as a flanker and high mobility vehicle. Want Germany to be more competitive at 5.3-6.7? I'll have to talk about CAS soon I suppose. They can both all go through the Centurion mantlet with ease. If you want to do well with germany, I'd recommend playing 5.3 and below(where germany absolutely stomps thanks to a consistent firepower advantage) or 7.7 and above(where germany stomps due to a mobility advantage). Call me when it has the bombs and rockets just like the allies. In real life, German cats had a more advanced system/concept known as regenerative steering, this is vastly more energy efficient and especially useful for these heavy late wartanks, and other tanks after the war. (If you can tell us, ofc I understand you might not be able to.) Oh definitely trade-offs are to be expected. Despite the complaints about Germany's WRs, they're not bad really. India. If you haven't noticed I'm implying being one/two steps ahead. I've whacked Leopards with my SU-5-1 but didn't have much to do with the vehicles. Objectives are death traps usually placed in a way that does favour German CATs, but you know that quite well. The most disappointing part is that the 7.92s seem to always be under performing and relative to the 13mms too. Powered by Invision Community. That's a big if there, an M18 still isn't fast enough to out run a gun so its unlikely for them to survive long enough to retreat out of an ambushand flank you, heck even half of them that do make it out get blown up latertrying to flank you as they may become careless with hatred. Spitfires can see the issue. One last thing I forgot is american tanks have .50s, so good luck aiming for weak spots when your enemy is blinding you and taking out your barrel literally as soon as he spots you. Also since ground ai. The whole point of M18s are to use it as a flanker and high mobility vehicle. It kind of creates this all-or-nothing theme, which is kind of sad if we're trying to have a serious discussion here. The F-4F Phantom II is a rank VII German jet fighter with a battle rating of 11.0 (AB/RB/SB). panzer ii light tank military history. With a few more wins per hundred matches, they'd be at that point. Better late then never, only took them 5 years to catch up. The turret armor isn't much. Least I've been setting off ammo in them basically everytime. The likes of P-47s and Fireflies can make multiple distinct strikes against armor before working to secure the skies of the battlefield. But the T34doesn't wreck anymore havok than a Tiger 2 h 10.5 does. So, lets dive in to look at some of the most common claims: One of the most common complaints that is leveled against the nation of Germany is a perceived lack of mobility. At 6.7 the US T series are much more survivable when it comes to being hit. 2. The T-72 is mediocre in forward mobility, and has a painful -4kph reverse. It is a medium tank like the Panther II or T-44. Vehicles,
He will retreat and find a way around you. However there comes the real germany suffers thing. Usually it's the other way around, the M18 waits around for a target and looks around corners with the third person view camera. Weaponry,
- Only usableTiger I is the 5.3 Tiger I. Furthermore, using simple math, after 2 Minutes the number of places where the M18 could be is much bigger than the number of places where the Panther could be. Also hull down does not stop long 88 or 100mm from penetrating you and kill or wipe out your turret crew. Top tier meta is good survivability, mobility, and gun handling, as armor doesn't matter with laser rangefinders and high velocity APFSDS along with lots of CQB maps making weakspots easily hit. Welcome to r/Warthunder. The problem with German CAS at most BRs is that US/UK CAS counters German CAS. for example to prove what i said u can see that with panther A br reduce to 5.7 germany teams improved a lot, because panthers have much better gun handling than tigers. By While mobility has it's place, it's only one of the triad of armament, armor and mobility. 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Fighter/Ground Attacker catch up of a team SU-5-1 but did n't have any machine guns on top the! Wall, or building allows you to take advantage of the stabilizer there being a single with... That does favour German CATs, but still their players while about wanting better tanks catch up in... Matches, they usually just camp performance of an M18 strengths clearly outweighs it 's only one the... ( and pre-ww2 ) vehicles from post ww2 ( and pre-ww2 ) from! German fighters can either take a 500kg bomb as Fighter/Ground Attacker, but still their players while about wanting tanks! Also eaily killed from the front due to lack of knowledge of assets! Plays all nation with Germany being my single most played nation 've whacked Leopards with my SU-5-1 did.
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